
Dead Cells
Review
Delightful roguelike. The controls are so damn tight. The weapons are visceral and fun.
I actually quit on the last boss in the main game. He was brutally hard and I fought him probably about 30-40 times and just could not win with the build I got to him with up to that point. And that kind of highlights my main problem with the game. Which is that it seems like you really need to just spend a bunch of time grinding the Cells to unlock stuff that is capable of defeating bosses. That and the disconnect between builds that are good at killing enemies from the builds that are killing bosses.
I had some momentum going into that boss and it was just completely shafted by a huge difficulty spike that seemed to necessitate a completely different build. That sucks and kind of soured an otherwise wonderful game.